New Game / Load Game

Adjusts enemy AI activation distances, shadow rendering, and visual object counts (trees, rocks, etc.).

These settings are just for testing, implemented last minute. Values, assets will be adjusted ( eg. low turns off grass but adds more trees.. )

LOW - Terrain testing. Asset/Model count reduced to 50%. Low quality shadows, AI spawners are reduced to close range. Does 60 fps on a 2020 MacBook Air as a test.

MEDIUM Asset/Model count reduced to 75%. Medium quality shadows, AI spawners are reduced to medium range.

HIGH 100%, current values. Preferred dev setting checking performance, scene.

ULTRA_tmp Testing values with higher asset count, the visual end goal.

BRICK is not recommended for playing. Only for testing purposes. It enables all enemies at all times, calculating all their states a frame.

Debug Log:

00:00
Coords: X:-- Y:-- Z:--
1
2
3
4
F
G
H
J
Q
swap

Weather options

5Clear
6Rain
7Snow
8Blizzard
9Freezing
MMute
Lvl 1
0 / 100 XP
Character
Character
Character
N